Systems & mechanics

Explainers for the systems that decide how a game plays — combat, progression, resource economies and the mechanics that reviews mention but rarely explain properly.

12 guides across 7 games

Gameplay

Ace Combat 8 Every Confirmed Aircraft

Here is the complete launch aircraft roster for Ace Combat 8, based on the shipped game and official first-party confirmations.

Ace Combat 8: Wings of Theve · Updated Oct 4, 2026
Gameplay

Control Resonant All Abilities Explained

Here’s every confirmed ability in Control Resonant and how progression works, based on Remedy’s official naming and post-launch verified details.

Control Resonant · Updated Sep 26, 2026
Gameplay

Halloween: The Game Maps and Characters at Launch

See the confirmed launch maps and playable characters in Halloween: The Game, including what’s edition-locked and what is only an early unlock.

Halloween: The Game · Updated Sep 11, 2026
Gameplay

Onimusha: How Issen Works and How to Time It

Issen is an attack input, not a parry follow-up: press attack just before the hit lands. What's confirmed, and why the frame counts are unverified.

Onimusha: Way of the Sword · Updated Sep 9, 2026
Gameplay

Dawnwalker's 30-Day Time System Explained

How Dawnwalker's 30-day clock works in the shipped game: the 480 time segments, what actually spends them, what stays free, and what happens at day 30.

The Blood of Dawnwalker · Updated Sep 9, 2026
Gameplay

Dawnwalker Time System: What Actually Costs Time

The Blood of Dawnwalker gives you 480 time segments. Here's what spends them, what's free, and why the published cost record stops at four data points.

The Blood of Dawnwalker · Updated Sep 9, 2026
Gameplay

Planet Zoo 2 Animals List: All Confirmed Species

Every officially confirmed Planet Zoo 2 animal so far — 62 base-game species plus 6 Deluxe exclusives, from the Shoebill to the Indo-Pacific Leopard Shark.

Planet Zoo 2 · Updated Aug 14, 2026

Games in this topic